libosmscout 0.1
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TiledMapRenderer.h File Reference
#include <QObject>
#include <QSettings>
#include <osmscoutmap/DataTileCache.h>
#include <osmscoutclient/DBThread.h>
#include <osmscoutclientqt/MapRenderer.h>
#include <osmscoutclientqt/TileCache.h>
#include <osmscoutclientqt/OsmTileDownloader.h>
#include <osmscoutclientqt/ClientQtImportExport.h>
#include <atomic>

Classes

class  osmscout::TiledMapRenderer
 

Namespaces

namespace  osmscout
 Original source: https://github.com/philipperemy/easy-encryption/blob/master/b64.h licensed under terms of MIT license.
 

Enumerations

enum class  osmscout::GLPowerOfTwoTexture { osmscout::GLPowerOfTwoTexture::NoScaling = 0 , osmscout::GLPowerOfTwoTexture::Upscaling = 1 , osmscout::GLPowerOfTwoTexture::Downscaling = 2 , osmscout::GLPowerOfTwoTexture::Nearest = 3 }
 Older/mobile OpenGL (without GL_ARB_texture_non_power_of_two) requires textures with size of power of two. More...