#include <cdt.h>
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| void | AddHole (const std::vector< Point * > &polyline) |
| | Add a hole.
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| void | AddPoint (Point *point) |
| | Add a steiner point.
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| | CDT (const std::vector< Point * > &polyline) |
| | Constructor - add polyline with non repeating points.
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| |
| std::list< Triangle * > | GetMap () |
| | Get triangle map.
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| std::vector< Triangle * > | GetTriangles () |
| | Get CDT triangles.
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| |
| void | Triangulate () |
| | Triangulate - do this AFTER you've added the polyline, holes, and Steiner points.
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| |
| | ~CDT () |
| | Destructor - clean up memory.
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| |
◆ CDT()
| p2t::CDT::CDT |
( |
const std::vector< Point * > & |
polyline | ) |
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explicit |
Constructor - add polyline with non repeating points.
- Parameters
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◆ ~CDT()
Destructor - clean up memory.
◆ AddHole()
| void p2t::CDT::AddHole |
( |
const std::vector< Point * > & |
polyline | ) |
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◆ AddPoint()
| void p2t::CDT::AddPoint |
( |
Point * |
point | ) |
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Add a steiner point.
- Parameters
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◆ GetMap()
| std::list< Triangle * > p2t::CDT::GetMap |
( |
| ) |
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◆ GetTriangles()
| std::vector< Triangle * > p2t::CDT::GetTriangles |
( |
| ) |
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◆ Triangulate()
| void p2t::CDT::Triangulate |
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| ) |
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The documentation for this class was generated from the following file: