#include <IconLookup.h>
◆ IconLookup()
| osmscout::IconLookup::IconLookup |
( |
QThread * |
thread, |
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|
DBThreadRef |
dbThread, |
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QString |
iconDirectory |
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) |
| |
◆ ~IconLookup()
| osmscout::IconLookup::~IconLookup |
( |
| ) |
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override |
◆ iconFound
| void osmscout::IconLookup::iconFound |
( |
QPoint |
lookupCoord, |
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|
MapIcon |
icon |
|
) |
| |
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signal |
◆ iconNotFound
| void osmscout::IconLookup::iconNotFound |
( |
QPoint |
lookupCoord | ) |
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|
signal |
◆ iconRequested
| void osmscout::IconLookup::iconRequested |
( |
const MapViewStruct & |
view, |
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const QPoint & |
coord, |
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const std::map< int, OverlayObjectRef > & |
overlayObjects |
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) |
| |
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signal |
◆ onDatabaseLoaded
| void osmscout::IconLookup::onDatabaseLoaded |
( |
QString |
dbPath, |
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QList< osmscout::TileRef > |
tiles |
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) |
| |
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slot |
◆ onIconRequest
| void osmscout::IconLookup::onIconRequest |
( |
const MapViewStruct & |
view, |
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const QPoint & |
coord, |
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const std::map< int, OverlayObjectRef > & |
overlayObjects |
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) |
| |
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slot |
◆ onLoadJobFinished
◆ RequestIcon()
| void osmscout::IconLookup::RequestIcon |
( |
const MapViewStruct & |
view, |
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const QPoint & |
coord, |
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const std::map< int, OverlayObjectRef > & |
overlayObjects |
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) |
| |
The documentation for this class was generated from the following files: